Re: First Actual NS2 Footage! ModDB Indie GOTY
I enjoy the lack of frame rate from the first person sections. Really selling it to me.
Re: First Actual NS2 Footage! ModDB Indie GOTY
Looking good.
Love it how the marine avoids shooting directly at the skulk lol.
Did I see sprinting? Not a fan of sprinting in games tbh.
Re: First Actual NS2 Footage! ModDB Indie GOTY
My topic was better....
Re: First Actual NS2 Footage! ModDB Indie GOTY
Thanks everyone! The footage is a little rougher than we would typically release, but we wanted to say "thank you" to everyone who supported us by giving you some in-game stuff (even if it's in a pre-alpha state).
Re: First Actual NS2 Footage! ModDB Indie GOTY
;> sigh the marine running gun animation is off for me :<
its awesome thou, lol looks like a crab the more i watch it.
Last edited by Archie (06-02-2010 12:40:02)
bunna: Mine are currently 1680 x 1050 and 1280 x 1024
ns2cn.com = chinese ns2 info forum = ONOS.CC(thanks xMd)
Re: First Actual NS2 Footage! ModDB Indie GOTY
I'm glad skulks are actually a reasonable size and rather speedy. But i'm not enjoying the fact everyone is invincible. Catering to the people who complained about dying I see.
Last edited by The Flying Fish (06-02-2010 13:40:43)

Re: First Actual NS2 Footage! ModDB Indie GOTY
lol @ people bitching about graphics and effects... it's PRE ALPHA.
Re: First Actual NS2 Footage! ModDB Indie GOTY
Looks good.
Re: First Actual NS2 Footage! ModDB Indie GOTY
Seems you can't use mouselook while firing. That'll put a lot more focus on carefully planning your shots and I can see the shotgun as the most important marine upgrade.
Also "OH NO i have to kill this skulk before it eats me, OH SHIT A SKULK HIDING ON THE ROOF GET IT"
Re: First Actual NS2 Footage! ModDB Indie GOTY
Love the really dark rooms and pitch black corners (lol)
Seems the only movement aspect in the game will be +forward and +sprint... hahaha
Hopefully the skulk walk sound is a placeholder because it sounds fucking bad
Alien rt looks nice
muzzleflash still too big (hopefully placeholder)... not that it matters anyway, I'll easily find a way to get rid of it.
who knows, with a large enough config this game could be good
Re: First Actual NS2 Footage! ModDB Indie GOTY
Seems you can't use mouselook while firing. That'll put a lot more focus on carefully planning your shots and I can see the shotgun as the most important marine upgrade.
That or the person playing couldn't aim for shit?
Re: First Actual NS2 Footage! ModDB Indie GOTY
Love the really dark rooms and pitch black corners (lol)
muzzleflash still too big (hopefully placeholder)... not that it matters anyway, I'll easily find a way to get rid of it.
hahahahaahahahahaah. Pathetic.
Re: First Actual NS2 Footage! ModDB Indie GOTY
the graphics look like doom 3 graphics
as for fps from what they've said they're running the game on machines that get like 5000 3dmarks in 3dmark06, which is way below average, and yeah probably running on maximum settings
hahahahaahahahahaah. Pathetic.
"wah wah wah people making unplayable games playable they should all have to put up with it being shit"
fucking idiot
Last edited by snowblind (07-02-2010 18:34:53)
Re: First Actual NS2 Footage! ModDB Indie GOTY
It would be nice to be playing some of this. Or atleast throwing out a date for rls of alpha. I mean its already feburary 2010.
Re: First Actual NS2 Footage! ModDB Indie GOTY
"wah wah wah people making unplayable games playable they should all have to put up with it being shit"
fucking idiot
Oh I see. Im the sook am I?
"WTF, I CLDNT SEE DAT SKULK COZ OF THE FUCKING SHADOWZ ND MY MUZZLE FLASH WAZ TOO FUCKING BRIGHT I NED TO CHANGE IT COZ IT MAKES ME NOT PWN NOOBS"
How are the games unplayable by the way? Its not my fault if you arent skilled enough to deal with it.
Re: First Actual NS2 Footage! ModDB Indie GOTY
can you all please shut up.

Re: First Actual NS2 Footage! ModDB Indie GOTY
How are the games unplayable by the way? Its not my fault if you arent skilled enough to deal with it.
the skill is playing against other players, not playing against the poorly designed game
Re: First Actual NS2 Footage! ModDB Indie GOTY
wonderful!
ultimately, the maps will make or break the experience for me.
Re: First Actual NS2 Footage! ModDB Indie GOTY
Seems like Charlie did a bit around the office. Wonder what he did with the other 95% of your money.
Re: First Actual NS2 Footage! ModDB Indie GOTY
the skill is playing against other players, not playing against the poorly designed game
I fail to see how making a game that has dark areas and shadows in places with no light source and flashes of light from the end of a shooting gun means it is poorly designed.
Re: First Actual NS2 Footage! ModDB Indie GOTY
snowblind wrote:the skill is playing against other players, not playing against the poorly designed game
I fail to see how making a game that has dark areas and shadows in places with no light source and flashes of light from the end of a shooting gun means it is poorly designed.
Clearly you're not a professional enough gamer then.
Re: First Actual NS2 Footage! ModDB Indie GOTY
shit, not this again :\
someone derail this thread and get it locked, quickly, before the kids get home
Re: First Actual NS2 Footage! ModDB Indie GOTY
Love the really dark rooms and pitch black corners (lol)
Seems the only movement aspect in the game will be +forward and +sprint... hahaha
Hopefully the skulk walk sound is a placeholder because it sounds fucking bad
Alien rt looks nice
muzzleflash still too big (hopefully placeholder)... not that it matters anyway, I'll easily find a way to get rid of it.
who knows, with a large enough config this game could be good
Rep is spot on as usual ![]()
Re: First Actual NS2 Footage! ModDB Indie GOTY
_Raven_11 wrote:snowblind wrote:the skill is playing against other players, not playing against the poorly designed game
I fail to see how making a game that has dark areas and shadows in places with no light source and flashes of light from the end of a shooting gun means it is poorly designed.
Clearly you're not a professional enough gamer then.

